Chapter Approved: Leviathan Mission Deck
Get ready to take your games to the next level with the all-new mission cards! This deck is the ultimate tool for creating exciting, unexpected, and well-balanced missions that will keep you on the edge of your seat. With 66 cards in total, including Deployment, Primary Mission, Mission Rules, Attacker and Defender Secondary Mission, Attacker and Defender Gambit cards, you'll never run out of exciting new scenarios to play.
And that's not all - you'll also receive six 40mm Objective Markers as sturdy card tokens and a 10-page rules insert to make sure you get the most out of your deck. With all of these amazing features combined with your collection of beautifully crafted models, you'll be in for a shedload of fun that you won't be able to resist!
Gambits and Missions: Here’s How You Win Games of #New40K
Get ready to take your Warhammer 40,000 battles to the next level with the all-new and improved missions! You might have the biggest guns, the sharpest swords, and the roomiest transports, but without a well-crafted mission, you won't be able to claim victory. The Core Rules have been revamped for the new edition, with Only War being the one to watch out for.
In this perfectly balanced pitched battle, you and your opponent will fight for control of four objective markers, which you'll take turns placing. With objectives scattered across a battlefield ranging from 44"x60" to 44"x90", depending on the size of your army, you'll have plenty of space to engage in thrilling combat.
So, get your troops ready, pick your weapons, and prepare for an epic showdown in the perfect theatre for a thrilling battle!
The Mission Deck
Whole new level of excitement in your Warhammer 40,000 battles with the Chapter Approved mission system! This incredible feature is an evolution of both the Tempest of War cards and the Grand Tournament Mission Packs, allowing you to quickly generate balanced and varied missions for every game. Whether you're playing a casual pick-up game or a top-tier tournament, this system is flexible enough to cater to all your needs.
You have two different options to choose from when it comes to Secondary Missions. Fixed secondaries are more familiar to fans of the Grand Tournament format, while Tactical secondaries are more like Tempest of War. Whichever you choose, you're in for an exciting and challenging experience!
Here's how it works: Start by picking your game size and mustering your armies as usual. Then divide the cards into their respective decks: Deployment, Mission Rules, Primary Missions, Secondary Missions (one deck for each player), and Gambits (one deck for each player). At competitive events, the combinations may be defined ahead of time, but usually, you'll generate them fresh each time you play.
Next, shuffle each deck and draw one card from the Deployment, Mission Rules, and Primary Mission decks. These cards will determine your shared mission parameters - from where both sides deploy and where the objective markers are, to any special rules in effect and how each side collects Victory points (VP).
So, get ready to mix things up, try new strategies and enjoy a dynamic and ever-changing battlefield with the Chapter Approved mission system.
It's a feature you won't want to miss!
This system takes inspiration from the popular Tempest of War cards and the Grand Tournament Mission Packs, allowing you to generate varied and balanced missions in a flash. Whether you're looking for a casual pick-up game or preparing for a top-tier tournament, this system is perfect for you!
Once you've mustered your armies, it's time to set up the battlefield and determine who's the Attacker or Defender. But before you deploy your armies, select and reveal your Secondary Missions – personal goals that will allow you to score additional VP. Do you choose Fixed Missions for reliability, or take a risk with Tactical Missions for greater rewards? It's up to you!
But wait, there's more! Introducing the Gambits – a brand new innovation for the new edition. With all these exciting features, you'll be on the edge of your seat during every battle. So, gather your troops, prepare your tactics, and get ready to conquer the galaxy!
Gambit system! When your Primary Mission isn't going as planned, don't lose hope – play a Gambit card and take a daring risk to turn the tide of battle in your favor. Choose in secret from two identical decks and reveal your Gambit at the end of the third battle round, replacing your original goal with a fresh, intensely challenging mission objective.
It's a risky move, but if you pull it off, you'll score an intimidating chunk of VP and keep battles valid and violent throughout all five rounds. With three different Gambits to choose from, you'll keep your opponent guessing and ensure that even a losing player has a meaningful longshot at winning, making each battle more exciting than ever before!