World Eaters in Warhammer 40k.
The World Eaters are a faction of Chaos Space Marines who worship the Chaos God Khorne and revel in violence and bloodshed.
Their new Codex and model update are expected to introduce a range of new options and abilities to make them more competitive on the battlefield.
Some of the expected changes include new unit types, such as Khorne Berzerker Terminators and new daemon engines, as well as upgrades to existing models like the iconic Khorne Berzerkers. Players can also expect new stratagems and warlord traits that reflect the World Eaters' brutal and uncompromising playstyle.
In terms of lore, the World Eaters have a rich backstory that includes their fall from grace as loyalist Space Marines during the Horus Heresy and their subsequent descent into madness and chaos. The new Codex is likely to delve deeper into this history and explore the faction's motivations and goals in more detail.
In terms of tactics, the World Eaters are a close combat-oriented army that excels at charging into enemy lines and tearing them apart with chain-swords, axes, and other melee weapons. Players will need to be careful to avoid getting bogged down by enemy shooting and to make use of their units' abilities to charge and fight twice in a turn.
Overall, the new World Eaters Codex and model update are expected to be a significant boost to this iconic faction in Warhammer 40k, making them more competitive and enjoyable to play.
The new World Eaters models and Codex went up for pre-order on February 4th, 2023. The refresh introduces a variety of new models, including upgraded versions of classic units and entirely new figures.
One of the most notable additions is the Khorne Berzerker Terminators, heavily armored versions of the classic Berzerker unit armed with power fists and chainaxes. There are also new daemon engines like the Forgefiend and Maulerfiend, which have been updated to better reflect the World Eaters' chaotic and brutal style.
In addition to these new models, there are also updated versions of classic units like the Khorne Berzerkers and Chaos Space Marines, with new poses and weapons. These models have been redesigned to better match the lore and aesthetic of the World Eaters.
Overall, the refresh brings a lot of new options and excitement to the World Eaters faction in Warhammer 40k, and fans of the faction are sure to be pleased with the new models and rules in the updated Codex.
- Angron, daemon primarch of the World Eaters and a huge centerpiece model for the army.
- Khorne Berzerkers, the brutal melee infantry who make up the mainstay of any World Eaters army.
- Eightbound, possessed Berzerkers with eight daemons bound to their souls.
- Jakhals, mortal Chaos cultists devoted to the God of murder.
- Lord on Juggernaut, a Derzerker lord riding a daemonic steel rhino.
- Lord Invocatus, a Juggernaut-riding special character.
The refresh to the Khorne Berzerkers is certainly one of the highlights of the World Eaters update. The old kit was indeed quite dated, having been in service for over two decades, and the new models bring a much-needed boost to the faction's close combat capabilities.
The updated Khorne Berzerkers have been given a more dynamic and aggressive look, with new poses and a greater range of weapon options. This should make them more competitive on the battlefield and allow players to better represent the brutal and uncompromising style of the World Eaters.
The new World Eaters Codex was released on January 11, 2023, providing players with updated rules and options for building their armies.
In the interim, players can use the rules from White Dwarf 477 to field a Battleforged World Eaters army. These rules include unique datasheets for Khârn the Betrayer and Khorne Berzerkers, as well as stratagems, relics, and warlord traits specific to the faction.
A key feature of the World Eaters army is the Butcher's Nails legion trait, which grants each model an additional attack when it fights in the same turn it charged, was charged, or heroically intervened. This trait reinforces the faction's focus on close combat and makes them particularly deadly in melee.
Despite their reputation for being solely focused on close combat, the World Eaters also have access to a range of ranged support options, including daemon engines, Predator and Land Raider tanks, and Helbrute dreadnoughts. This allows players to build a balanced army that can deal with a variety of threats.
Overall, the World Eaters remain a competitive and exciting option for Chaos Space Marine players, with a range of powerful units and abilities that reflect their brutal and bloodthirsty nature.
World Eaters combat patrol
The World Eaters combat patrol – which still isn’t up for pre-order – will contain 31 models, consisting of:
- 10 x Jackals.
- 20 x Khorne Berserkers.
- 1 x Lord on Juggernaut - can be built as Lord Invocatus.
Fury of Khorne:
All World Eaters units within 6 inches of a character gain +1 to their attack characteristics for the rest of the game.
One World Eaters unit within 6 inches of a character regains D3 lost wounds, and all models in the unit gain the Frenzy special rule for the rest of the game.
Berserker Glaives: All World Eaters units within 6 inches of a character can reroll hit rolls of 1 in the Fight phase for the rest of the game.
Blood for the Blood God!:
All World Eaters units within 6 inches of a character can reroll failed charge rolls for the rest of the game.
Each Blood Tithe ability has a different cost in BTP, with more powerful abilities requiring more points to activate. This mechanic encourages players to play aggressively and take risks in order to build up their Blood Tithe Points and unleash devastating buffs on their units.
Overall, the addition of Blood Tithe Points adds a unique and flavourful mechanic to the World Eaters faction, further emphasizing their bloodthirsty nature and adding a new layer of strategy to gameplay.
Detachment Rules -
As usual, we have the rules for World Eaters Detachments.
Most of these are also found in Codex: Chaos Space Marines.
Chosen of Khorne-
Your World Eaters Detachment can’t have more than one Daemon Prince. No limit on Lords.
Your army can’t have more Cultists units than BUTCHER ASTARTES CORE units in each World Eaters Detachment.